I worked as a 3D Artist on BFV, focusing mainly on Narvik and Rotterdam. My tasks included gathering asset references, creating whiteboxes and briefs, managing outsourcing, authoring shaders, creating assets, materials, doing polish and alot betwixt & between.
Special shout out to my fellow POD members: Lenz Monath, Darko Pracic, Joakim Stigsson, Jeep and Inge Joran. Credits to EASH, Virtuos and all the amazing people at DICE who had a hand in creating BFV!